Help

Getting started

  1. Make a set. Type cards, or paste what you already have. Each card has a front and a back, and a topic if you like.
  2. Send the link to your study group. Everyone with it edits the same set at once, and you see who's on which card.
  3. Study or play. Study it on your own, or put a game on a TV or laptop and everyone joins from their phone with a four-letter code.

Nothing in a set is written or changed by AI. Every word is someone's from your group. See our promise.

Making sets

New set

Sets is your list of sets, and New set, at its top, is every way to start one. Start from Blank (three empty cards) or a template, then Create the set. Or start a Slides set, Import cards you already have, or copy one From the Library.

Card types

Each card has a type, at the end of its row: Question & answer, Rule & its elements, Case brief, Fill in the blank or Fact list. Pick it there, with a line on what each is for. A set can mix them.

Question & answer

A front (a word, a case, a question) and a back (what it means, the holding, the answer). Most cards are this.

Rule & its elements

A rule card has a name and a numbered list of elements, like Negligence: duty, breach, causation, damages. Switch a card to Rule & its elements with the type at the end of its row, or type / in an empty front. If its back already lists things with commas, semicolons or new lines, they become the elements, word for word. Rule cards are what “Call the elements” plays.

Case brief

A case card has the case's name, its citation if you like, and its brief: facts, issue, holding and rule. Only the name and the holding are needed. You study it both ways: from its name you recall the holding and the rule, and from its facts you name the case. On the Board the facts are the clue and the case is the answer.

Fill in the blank

Choose Fill in the blank as a card's type, write a sentence, select the words to hide and press Blank. Each blank you make is its own card to study, with the other blanks showing; hold Alt as you press it to add another gap to the same card instead. The answer is exactly the words you hid.

Both ways

A term can be studied back to front as well: from its back, recall its front. Turn it on for one card in its ··· menu, or for every term in the set's ··· menu. Each way is remembered on its own, so knowing one doesn't mark the other. Rules aren't reversed, and a case already goes both ways.

A card's tools

The card you're on shows its tools under it: + Picture, + Also right (other answers that count as right at Trivia Night), Points (in a Trivia night set, or once a card has its own) and + Source. Tab reaches them from the card's fields. The card's ··· has the rest: both ways, a comment, taking a tool's work off, and Delete.

Sources

Say where a card is from (a book and page, a lecture, a statute section, a link) with + Source under the card. It shows small on the card's back when you study, on the set's page and in print. Say where a whole set is from in the set's ··· menu. Links need to start with https://.

Topics

Give cards a topic (Contracts, Torts, Chapter 4). Topics become the columns of the Board and the filters in flashcards.

Templates

A new set can start from a template instead of three empty cards: Trivia night, Vocab, Rule elements, Case briefs, Timeline or Practice exam. Pick one in New set. A template only sets out topics and kinds of card, with hints in the empty fields; every word on the cards is yours to write. Its tag shows beside the set on your list. Trivia night is four rounds and a Final, and it opens on its rounds (see Trivia Night): on the Board, its Final is the last card, the one everyone bets on.

Undo

Press Cmd-Z (Ctrl-Z on Windows) to undo your own edits, or use Undo on the message after you delete or import.

Keeping your sets

A set lives at its link, on our server. Nothing deletes a set on a timer: only whoever made it can delete it, with Delete for everyone.

Your list

The list of sets you've opened is kept in this browser. Keep it with your email on You, and it follows you to any device; Your sets offers this once you have three sets. Without it, clearing this browser's data clears the list, though the sets stay at their links. The list holds 2,000 sets, and none is ever dropped to make room: at 2,000, Your sets says it's full, and a set you open still joins it, up to 100 more.

Download everything

Download everything, on You, puts every set on your list into one .zip file: each set as a spreadsheet, the same as Download as a spreadsheet in its ··· menu, and an index of every set's title, link, folder and term. It says by name any set it couldn't reach. The index has your edit links, so keep the file like a house key.

What clears itself

  • Recently deleted keeps a deleted card for 30 days, the newest 100 at most; older ones go when another card is deleted.
  • Version history keeps 30 versions (100 with a Host Pass); when it's full, the oldest automatic one makes room for the new one.

Courses, terms and search

Courses and terms

Give a folder a term, like Fall 2026, with Term in its ··· menu: it offers this term and the next, or type your own. A folder with a term is one of your courses. The sidebar lists them under Courses. Your sets shows your courses first, each with its term beside it (with several terms, each term heads its own), then your other folders, then the sets not in a course. Move to a course, in a set's ··· menu, puts it in one.

Archive

When a course is over, choose Archive folder in its ··· menu, or Archive Fall 2026 to archive the whole term at once. It folds away with its sets into Archived, at the foot of Your sets, and out of the sidebar. Nothing is deleted, and Bring back puts it back as it was. Signed in, what you archive follows your email.

Sort

Your sets sorts By course unless you choose Last opened or A to Z. This browser remembers your choice.

A set's ··· menu

On your list, a set's ··· has what it's mostly given: Rename, Move to a course, Share, Pin and Study. More… has the rest: opening it in a new tab or on the big screen, adding it to a study group, Duplicate, Remove from my list, and Delete for everyone for whoever made it. Each row's own button plays the set (hosts it, for a Trivia night), or presents a slides set.

Search

Find a set or a card, on Your sets, finds sets by their titles and cards by their words: front, back, topic and elements. Every word you type has to be there, in any case, with or without accents. Cards are searched only in sets opened on this device, because that's where their copy is kept. Choose a card to open its set at that card.

The sidebar

Each part of the sidebar (Pinned, Courses, each folder and group, Recent) folds open or shut with its arrow, and stays that way in this browser. All sets, at its foot, opens Your sets.

Slides and the slideshow

Some sets aren't flashcards. Choose Slides in New set, or at the top of the editor: every card is then one screen with nothing on the back, like a group's hypotheticals or a run-through for a talk.

A slides set has a Present button. It puts the slides on one screen, one at a time, with the name of whoever wrote each. Anyone with the link can keep adding slides during the show; they turn up at the end.

A flashcard set can go on the screen too: Slideshow, under Flashcards on its Study page, shows each card, then its answer.

In the slideshow, click, Space or → for the next screen. ← goes back. F is full screen.

Importing cards

Use Import in a set, then paste or choose a file. You see exactly what will become cards, and every line that won't, before anything is added. Nothing is reworded. These all work:

  • Another flashcard app: export your set as text, with a tab between term and definition and a new line between cards, and paste it.
  • A plain-text deck export: one that starts with lines like #separator:tab. Paste it or choose the file. The deck's name becomes the topic.
  • A deck file (.apkg): each note's first field becomes the front and its second the back, and the deck's name the topic. Fill-in-the-blank notes come in with their blanks. Pictures and sounds aren't brought over yet. If the file is in the newest format, export the deck as notes in plain text and import that instead.
  • A spreadsheet: choose an .xlsx or .csv file, or copy two or three columns and paste. Pick the sheet, and which column is the front, the back, the topic and the source. A header row like term, definition, topic, source is found and skipped.
  • A document (.docx): a table with two or more columns becomes cards, headings become topics, and the typed lines and outlines below work too. A bullet with bullets under it becomes a rule card.
  • A PDF: its text is read page by page with the same rules, and each page is shown beside the cards it made. A scanned PDF has no text to read, so it can't be imported yet.
  • Typed lines: Offer - A promise in exchange, Offer: A promise in exchange, or a tab between the two, one per line. A short line on its own above them becomes their topic.
  • An outline: a rule's name on its own line with a numbered or bulleted list under it becomes a rule card.
  • Case briefs: a case's name on its own line (or as a heading) with lines under it that start Facts:, Issue:, Holding: and Rule: becomes a case card. A citation after the name goes in the citation.

Online spreadsheets and documents can be downloaded as .xlsx and .docx, and imported the same way.

Studying

Today: the cards due across your sets, then a few new ones. Say or type the answer first, then tick each part of it you had: a rule's elements, or a card's answer at its own commas. A new card wants three right answers the first time and one each time after. A miss goes to the back of the queue.

Known: a card counts as known once you've had it right on two separate days. When each card comes back is worked out by FSRS, an open-source method that brings it back just before you'd forget it. Missing a day costs nothing.

Learn: multiple choice first, then you type it. The wrong options are other cards' own answers from your set.

Match: six pairs on a grid. Tap the two that go together. There's no clock.

Practice test: choose how many questions and which kinds, including element recall and issue spotting on Fact list cards. It marks at the end, and what you miss goes into Today.

Flashcards: leaf through the deck. Got it and Not yet sort that round only.

Read aloud: turn it on in You › Settings, and a speaker button on each study card reads the card's own words in your device's voice. Nothing is sent anywhere to be read.

The Board

  1. The host picks a topic and points on the big screen and reads the card out.
  2. When the buzzers open, the first phone to buzz answers out loud.
  3. The host taps Right or Wrong. Right scores the points, and that player picks next. Wrong costs nothing; everyone else can buzz.
  4. The answer always shows after every card, whoever got it.

The buzzers stay shut while the card is read, so nobody can buzz before hearing it. A miss costs nothing, so it's worth having a go.

A set of eight cards or more ends with a last card that everyone bets on and answers on their phone. To choose it, give it a topic of its own called Final.

Call the elements

  1. A rule comes up on the big screen with a blank for each element.
  2. The first to buzz calls every element out loud.
  3. The host taps Check, every element shows, and the host ticks each one that was named.
  4. 100 points for each element named, and 100 more for calling every one.

Say It Without

  1. Phones split into two random teams; with three phones, everyone is one team. Teams take turns.
  2. One player on the team that's up gives the clues. Only their phone shows the card, and they tap Start my turn when their team is ready.
  3. Their team guesses out loud. They tap Got it for each one guessed, or Skip, which sends the card to the back. A turn is 45 seconds, or what the host picked.
  4. The same cards go round three times. Round 1: say anything but the term itself. Round 2: one word only. Round 3: act it out, no words.
  5. Each card got scores 1 for the team, and the most over three rounds wins. One team plays against the clock: the fewer turns, the better.

The big screen shows the round's rule, whose turn it is, the clock and the score, never the card. A card a team skipped and never got in that round goes into “Study what we missed.” Terms are said by their shorter side, rules and cases by their name; blanks and slides are left out.

One Word

  1. One player guesses, in the order people joined. Every other phone shows the card: what to guess, and its back.
  2. Each of them writes one word as a clue. A word in the answer isn't taken.
  3. Clues that match cancel out, all of them, before the guesser sees any. Case, accents and plurals don't make two clues different.
  4. The clues that are left go up on the big screen. The guesser says the term, types it, or passes. Typed exactly, it counts at once; otherwise anyone else taps Got it or Not it, and the host can change the call.
  5. The room plays together and scores out of the cards played, like 11 of 13.

Trivia Night

A quiz night for teams, run from your phone. You read each question out, and every team answers every one. A TV is optional.

  1. Each topic in your set is a round, in the set's order. A topic called Final is a bet; one called Tiebreak is a closest-number question, played only when teams are level for a place on the podium. Both come last.
  2. Teams join with the code, one phone a team. The phone shows a four-digit PIN, and teammates join the same team with it to follow along. One phone answers; any of them can take over.
  3. Read each question into the mic. Your screen shows it with its answer; the phones show its number and any picture, and the question too if you choose.
  4. Teams type their answer and can change it until you tap Close answers, or a countdown you set runs out.
  5. An answer that matches the card is right by itself; case, accents, spaces and punctuation don't matter, nor does a leading “the”. The same answers come together, so one tap marks right, half or wrong for every team that wrote them. One that's nearly right is pointed out for you to decide.
  6. Mark after each question, or at the end of each round. You can go back and fix any mark, and every score follows. After each round you see the standings to read out, and you can show them on every phone and the TV.

A set made from the Trivia night template opens on its rounds. Each round is a card of its questions: rename a round by its name (it's the topic on its cards), and use + Add a question, + Add a round and + Add a tiebreak. The Final is its own card at the foot. A question's ··· moves it up or down its round. Run the night hosts it, and Print sheets prints the host sheet and the answer sheets. List view shows the same cards as a list.

Under the question you're on, + Picture adds a picture, which shows on every phone; + Also right adds other answers that count as right; Points sets what it's worth (1 unless you say).

Switch on Teams bet on their answers for a round, and each team puts 2, 4, 6 and so on on its answers, each number once, instead of the cards' points. The set keeps it, so the night starts with it; the host can still change it in the lobby.

If a team phone leaves the page during a question for a few seconds, you see a quiet note. A text or a call does it too, so it's only ever a note, and you can switch it off. Pasting into the answer box is blocked unless you allow it.

For when the Wi-Fi goes, print the host sheet and the answer sheets from the set's Play tab, or from the lobby. Your questions stay on your phone too.

Prizes and entry fees are up to the venue and the law where it is.

Hosting a game

  • Open the set on the screen everyone can see (a TV, a projector, a laptop on the table) and go to its Play tab.
  • Friends go to the address on the screen and type the code, or scan the QR code with their camera. No app, no account.
  • The host judges. If you're playing too, it's on your honour.
  • You can change how the big screen looks in You › Settings › Board theme.

Sharing and privacy

  • Anyone with a set's link can open and edit it. Links are long and random, so nobody finds a set by guessing, but share them like a house key.
  • Sets are not public. There's no search and no listing of other people's sets.
  • Your name, colour, your list of sets and what you know live in this browser, unless you keep your sets (on the You page): then your name, colour and list follow your email to any device.
  • More in Privacy.

Keyboard shortcuts

Writing cards

Enter
At the end of a front, go to its back. At the end of a back, start the next card.
Shift Enter
A new line inside a card
/
In an empty front, make it a rule with numbered elements
Enter
In a rule's list, the next element. On an empty last one, leave the list.
Cmd Shift B
In a fill-in-the-blank card, blank the selected words (Alt too for the same card)
Alt ↑ ↓
Move a card up or down
Backspace
In an empty card, remove it
Cmd Z
Undo your own edits (Shift too to redo)

Paste a list into an empty card and it becomes that many cards, with Undo if you meant one.

Studying

Space
Show the answer
1 to 9
Tick a part of the answer, or pick an option
Enter
Check, or go on to the next card
Shift Enter
A new line in a typed answer

Flashcards

Space
Turn the card over, and back
→ ←
The next card, or back a card
1 or 2
Got it, or not yet

On a phone, swipe a flashcard left for the next one and right to go back.

The big screen

← ↑ → ↓
Move round the board, or through the elements to tick
Enter
Open the card you're on
R or W
Mark the answer Right or Wrong
Space
Show the answer
N
Start the game, then move on
Esc
Back to the board, or close what's open
?
Show the keys for the game you're in

Every page works with Tab, Shift Tab, Enter and Space too. The first Tab on a page skips past the sidebar to the page.

Tips

A short tip shows once, the first time something needs it, and never two at a time. Here they all are.

The first time you copy a set's link
Anyone with this link can edit every card. Send the view-only link to let someone study it without changing it.
The first time you tick a card in Study
Progress is kept in this browser. Clearing the browser's data, or a private window, loses it.
The first game you host
Phones join with the code; the host marks right and wrong. Nobody needs an app or an account.
Your first round of Call the elements
The first to buzz calls every element out loud. Show them, then tick each one that was named. 100 for each, and 100 more for all of them.

Questions

Is it free?

Yes. Making sets, studying and playing are free, and they stay free. Players never pay.

Does AI write or change any cards?

No. The app only puts your words into games. When you bring in cards, plain rules split your text into fronts and backs and never reword anything.

Do my friends need an account or the app?

No. To join a game they open the address on the big screen on their phone and type the code.

I cleared my browser and my sets are gone from the list.

The sets themselves are still there. If you keep your sets, sign in again with your email and the list comes back. If not, open a set with its link and it returns to your list.

How many people can play?

Up to 12 phones in one game. With a Host Pass, up to 80 in the Board, Call the elements, Spotter, On Call and slides; Bluff, Pass Notes, Say It Without and One Word stay at 12.

What's a study group, and who sees what?

A study group is the few people who study together, up to 30 of them, each shown by their name and colour. It has a shelf of sets, a short record of its game nights, and a link to join it. Making or joining one needs you to be signed in with your email, and you can be in up to 20.

Only the people in a group see who's in it, its sets and its game nights. Anyone in it can put a set they can edit on the shelf, and then everyone in the group can study it and edit it. Whoever put a set there, or whoever made the group (its maker), can take it off again, which doesn't delete it. A game someone in the group hosts from one of its sets goes on its record: when it was, the game, how many played, who won and how many cards nobody got.

The term board is off until the maker turns it on. It needs the maker's school badge from You, shown on the group. Counted in, the group's name, its game nights this term (with two or more people) and the cards it made this term go on that school's board. Only groups counted in there are on it or can see it, and it shows the ten busiest. Never anyone's name or score. It starts again each term: January to May, June and July, and August to December.

To leave, use Leave the group on its page. Its sets come off your list, unless you pinned them, filed them or made them. If the maker leaves, the group goes to whoever has been in it longest and stops showing the school. The last one out deletes the group. The maker can take someone out, which takes the group's sets off their list, and can make a new link so the old one, and any invite that carried it, stops working.

Someone changed or deleted our cards. Can we get them back?

Yes. A deleted card waits in Recently deleted, under the cards when you edit the set, for 30 days. For bigger changes, open Version history in the set's ··· menu: a version is kept every few hours while people edit, and you can save one by name before a big change. Restoring a version puts its title and cards back for everyone, and keeps the set as it was first. Your own last edits come back with Cmd-Z (Ctrl-Z on Windows).

How do I stop someone editing?

Send the View only link instead, from Share. It lets people study the set and put it on a screen, but not change it. To shut out someone who already has the edit link, the set's owner (whoever made it) can choose Make new links under Share: the old links stop working, and you share the new ones with who you want.

I lost the link to a set.

Every set you've opened in this browser is on Your sets and in the sidebar. If you keep your sets with your email, sign in on any device and the list comes back. Otherwise ask someone in your group to send it again: links are long and random, so there's no way to search for a set. To keep a copy of the cards themselves, use Download as a spreadsheet in the set's ··· menu, or Download everything on You for every set at once.

My progress or my list of sets disappeared.

What you know, your name and your list live in this browser, so they go when its data is cleared, and a private window forgets them when it closes. Safari can also clear a site's data when you haven't opened it for seven days of using Safari. An app on your Home Screen can keep its own copy, apart from Safari's. The sets themselves are never lost this way: open one with its link and it's back on your list. Keeping your sets with your email brings the list back on any device; what you know stays in the browser where you studied.

A phone won't join, or the code doesn't work.

Refresh the page on the phone first: a dropped phone comes back into the game as itself. Then check the code against the big screen: four letters, no numbers. Phones don't need to be on the same Wi-Fi, just online. A code stops working once its game ends, and a game holds 12 phones (80 in some games with a Host Pass). If the phone says the host took you out, ask them to start a new game.

Can we play over a video call?

Yes. The host shares the big screen's window in the call, with its sound if you want the buzzer noises. Everyone joins on their own phone with the code on the shared screen, or by pointing a phone camera at the QR code.

How do I report a set or a name?

A set: Report this set in its ··· menu, on its own link or a view-only one. A name in a game: Report beside it in the host's list of players, which can take the player out too. We read reports and act on the ones that break our rules. Names that shouldn't go on a big screen are also turned away when a phone joins, and a set's owner can make new links to shut everyone else out of it.

Who can make an account?

Anyone 13 or older. Joining a game never needs one.

Can I put it on my Home Screen, and does it work offline?

Yes. On an iPhone or iPad, tap Share, then Add to Home Screen. On a Mac in Safari, choose File, then Add to Dock. Where the browser offers it, there's an Install button on You. A set you've opened on a device can be studied there with no connection, and what you change offline joins in when you're back. Games and making sets with your group need the network.

How do I delete a set, or my data?

Whoever made a set can delete it for everyone: Delete for everyone in its ··· menu on Your sets. Every link stops working and its cards leave our server. Remove from my sets only takes it off your own list. Your name, colour, progress and settings are in this browser, and clearing its data removes them. If you keep your sets with your email, Delete my account on You removes the account and its list from our server.

Is this legal advice?

No. Sets are written by students and study groups, to study from. Even the Library's sets, checked word for word against public sources, are study aids, not advice about anyone's situation. Check what matters against your course's own materials.

Can I use it without a mouse, or with a screen reader?

Yes: see Keyboard shortcuts for every key, the big screen's included. What works today, and what doesn't yet, is on the accessibility page.

Questions, problems or a takedown request? Send us a note.